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I don't know what to say about what I just experienced. I felt like death was looking me straight in the eye. To think that what I just saw had actually happened sends me into a small panic attack.
Two nights ago around 3:00am, I decided to jump on TF2 for a little bit. My friend had a shift from 11pm - 6am in two days, and we were getting use to staying up late and sleeping all day so he wouldn't be as tired for his shift. We were not in the same house however, simply talking over Skype.
I loaded up TF2 as normal while my friend was playing League of Legends. I hopped on the server list and found that my TF2 trade server was empty. I didn't think much of it as it is 3:00am after all, but usually there is 1-4 players on around that time, and most of the time it is the same people. So I began searching the server lists for a server to play on. Finding no Australian servers that had players on it, I decided to jump on an american valve server.
I played for a while on the upward map. Nothing special was happening. All the players were new to the game and had no cosmetics. They were easy targets for sniping. Heavies staying still, spy's were uncloaking in front of me, and scouts seemed to ignore me completely. I got bored quickly and began another search for a server, about 6 minutes after I joined. However this time, my server had a player on it.
I looked at the server info to see what his name was. I thought it may be one of my admins testing his most recent map. A player by the name "..." was on it. This is not a player I had seen before on my server, so I decide to hop on and greet him.
He was sitting in spectator mode as I joined, so the server started it's count down before beginning the match. I spoke over the mic and said "Hey there" attempting to see if he is able to speak English. I got no reply from him which indicated he may be AFK, so I stopped trying to communicate with him.
I began to fly around my map bored and not knowing what to do. The map was pleasing to the eye to look at, and the detail was magnificent. I flew around the spawns and looked at all the detail and thought about all the skill that had to be put into making it.
I grew bored quickly. Not having anyone to shoot at was getting to me. I needed to kill something, so I began spawning in bots. The bots just sat there after I spawned them in, so I had to run a nav_generate command to create a path for the bot to run on. This involved restarting the server. I figured it wouldn't bother the player that is AFK, so I went ahead and ran a restart.
The server reloaded, and all was well. I spawned in some bots, and began to shoot. I directed my eyes to the green text that had appeared in chat, to notice that the player called "..." had rejoined the game. This time, he joined the enemy team.
I figured he was back from being AFK, so I greeted him in chat. Here is the chat log, I copied what I could before I left the server.
[Owner] TV | Snowie : Hello :)
[Owner] TV | Snowie : You there?
[Owner] TV | Snowie : I can see you moving in spawn -_-
... : They feel all pain.
Immediately after I finished reading the player's message, He rejoined spectator. Confused, and wanting to know more, I attempted to talk to him again, asking what they meant by the message. I got no reply and decided to not dig any deeper into the meaning.
a few minutes pass and nothing had happened. I continued to play the game normally and kill any bot I saw. I received damage and ran to the bottom spawn entrance to retreat for some health, when a spy uncloaked blocking my path. My reaction was to run at him with my tribalman's shiv and try to get around him, but as I did so, he crouched and tried to appear friendly. This is not normal in a TF2 bot. They are scripted to attack anyone they see.
A few seconds pass and the spy does nothing. Confused and not knowing what to do, I stand there. I decided to use the high five taunt to see how the spy would respond. amazingly, the spy replies by activating the taunt. This may be because the bots are scripted to taunt when taunted at, but I thought that was only with bots on the same team. We high five, and I was killed by another bot. As I re-spawned, I looked at the scoreboard again to see if any player had joined without me knowing, but all players in the game were bots. All but 1, however that "..." player was still in spectator. Had I confused him for an enemy bot, then as I died, he changed back to spectator?
Upon re-spawning, I decide to change to soldier. I use my rocket jumper and hurl myself to the enemy base. I miss my first market garden strike on a sniper and make my escape. Reaching the top of the map, I look down and see where my next target will be. I see a sniper over by the right of their spawn, so I shoot myself towards him. A millisecond before I hit him, he changes directions and kills me with a headshot. My soldier bursts into a death scream louder than any other scream I have heard in TF2 before. This kind of scream sounded more real, as if he had actually felt the bullet running through his head.
I figured maybe my sound was turned up too much, so I turned the volume to 50% and continued to play. After a few minutes playing as the sniper again, I received a body shot from an enemy sniper. I reacted by running to a health pack to the right, but once I got there, I thought of something I didn't notice when I first got shot. The sniper said something that I have never heard before. He said "MY ARM!" in a pained voice. The voice was toned down and I barley heard it over the sound of all the action happening around me, but it was clearly there. I stood still as I thought of what I may have heard to give off a sound similar to what he said, hoping my mind was playing a trick on me. I was killed by an enemy spy whilst doing so, and I heard another word as the sniper hit the floor. He asked me "why?"
Was this character asking me why I let him die? I do have control over the player, but I am starting to fell as though the players have a mind of their own, and can actually feel what happens to them. I became fearful to go out of the spawn doors as I didn't want my beliefs to be true. I decided it would be best to remove the bots from the server to prevent myself from thinking too much about what I was beginning to believe. However, the command wouldn't work. I was receive a "could not connect to server" error when running any rcon command. The bots were stuck on the server, and there was no way to remove them without editing server files. I opened up FileZilla to access said files and see what could be done, but again, I found myself unable to connect to the server.
I became more confused than I previously was at this point. I was still able to play on the server, however no device could connect to any administrative functions. It was as though my title ad been removed.
I noticed in chat that the player "..." had disconnected from the game. I have a plugin installed that displays their steam ID and IP address, however these were listed as "" in chat. "Why were they blank?" I asked myself.
I attempted to go into my recent played with list on my profile and access his steam ID from there, however there was no player by the name "..." in the list. I became confused and thought to myself that maybe this player was actually a bot to begin with, but that wouldn't explain why he was able to type in chat.
I attempt to leave the game by clicking disconnect. That's when it happened. The one moment that made me decide never to play TF2 ever again. as I clicked the disconnect button, the game froze. It took 1 and a half minutes for it to load but eventually, it came to the main menu. However this menu was different. Instead of the traditional background, it was a picture of all the TF2 classes laying in a pile dead. The music was playing backwards, and there was faint static on the screen. I even noticed that the window text displaying the name of the game had changed from "Team Fortress 2" to "Dead controls".
Was this a new game? Had I accidentally discovered a hidden message within TF2? I clicked the play button and found no servers, so I decided to load up a map that I had in my maps folder and added in 11 bots to play with. I spawned in as a sniper and looked around. All of my team looked normal, however there was still an eerie feeling in the game.
the counter went down and the match began. I ran out and immediately died. These bots are on hard difficulty, however I was sure I set it to easy. A chat message appeared in the bottom of my screen saying "Please stop killing me". This shocked me as it was apparently said by me. It said I was talking without me even typing.
I spawned in and ran straight into the battle, however as a heavy this time. I reached the front lines, and my character turned around. I didn't know what was happening. Was I being controlled by nothing? I tried to turn back around but my mouse didn't work, nor did my controls. I tried all I could to force my heavy to turn around, when I saw another message in chat. "Why are you trying to kill me?" "Your controls are now dead, and so will you be....soon" again apparently said by me.
I was freaking out. Not once have I had a game directly tell me that I will die. This was too creepy for me to continue to play. One more message was said in chat before my game crashed: "I won't let you kill us anymore."
My game went unresponsive, and eventually closed. I decided that on that day, I would never play Team Fortress 2 again. I have since then closed my server, and wish to never mention my experience again.
submitted by OfficialSnowie to creepypasta

Tired of hackers ruining your server? Let the Rust Basterds help.

We're the Rust Basterds (and we want our scalps), and we'd like to offer our services to a few additional server administrators. Over the last three days we've been quietly working with a few server admins with great results (we can provide references privately, these admins requested to not be listed here due to potential hacker retaliation). In all cases we're hearing reports of over 90% less hacking, or at least reported hackers by users, on their servers. Now that we have a bit more free time we'd like to add a few new clients to our list (this is a free service for the Rust community). If you're a server admin who's fed up with hackers ruining his or her server, please send us an email ([email protected]).
What our services include:
  • Three days of monitoring your server off and on, with on-demand requests during peak times (though we ask you provide us those times so we're already there).
  • Full details of hackers we catch, including FRAPS evidence.
  • Access to our team lead via Skype so you can quickly chat with us during the heat of the moment as well as receive status updates from us throughout the day.
  • You can provide us with a list of white-listed players you trust as well as suspected hackers you haven't been able to catch, though the smart ones are inevitably hiding under your nose.
  • We'll educate you on all the various hacks that are being used so you can better administer your server.
  • Complete professionalism at all times. We will not speak in chat (unless you want us to for some reason) and we will work quickly and efficiently.
  • We will eradicate every single hacker we can from your server.
Who are we and why are we doing this?
We're a small group of late 20's/early 30's guys who were previously running a popular Rust server that was seeing peaks of 100 people online during prime time. The server in question now sees around 10 people on during peek time. This is almost entirely due to hackers pissing off our community. We tried our best to stop them but as all server admins know this is a very hard job. The problem is we still love Rust as a game and see a bright future ahead of it, and we cannot abide hackers ruining it for everyone else. Until the Facepunch team has time to fix these exploits (game development is not easy, and staying ahead of hackers is an extremely difficult task, especially when you're trying to actually improve the game itself as well) we've decided to take matters into our own hands.
It's also really fun to hunt down hackers, quietly have them banned, and shoot them in the face. Have I mentioned we hate hackers?
Why should you trust us?
We'll provide everything we can to prove we're trustworthy, including giving you the names and steam ID's we'll be using throughout the process. If at any moment you feel we're somehow abusing our role in eradicating hackers from your server you can ask us to leave and we'll disconnect immediately. FRAPS evidence will be included for every hacker we report back to you or ban ourselves (it's up to you if you'd like to provide us with access to kick/ban, preferably with a mod like Oxide as we prefer not to handle RCON passwords). As previously mentioned we can also provide references privately from other server admins we've worked with.
How does this all work?
We can provide further details in a Skype call which we'd schedule with you after a brief email conversation.
If you're interested in working with us please email us at: [email protected]
We've already received a few emails and I realized I should have asked for the following when contacting us:
  • Please describe the hacker situation on your server. How many reports are you getting? What's exploit that's being reported most often? How many hackers have you caught yourself?
  • Please give us an overview of the population of your server. Specifically, what's your peak population during prime time and where are the majority of your players located (time zone)?
No need to provide the name/IP of your server until we speak further.
submitted by rustbasterds to playrust

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